Slight mod handler update pt 1
base.js applyMods and applyObj, and mod.js applyTo functions first update
- fixes self targetting recursive mods that target self more than twice
- most, if not all, mod collisions resolved
- immediate application of atmods
- permanent fix for space
- certain mods that didn't apply upon loading now properly apply upon loading
Added more console logs and warnings, and added comments. upgrades.json reverted, as somnambulist bug was fixed. extramats.json staff of elements ("en_greatstaffregen") element rate fixed mod.js toString now returns a string.