Tags
Tags give the ability to mark specific points in history as being important
v2.0.0-beta.1
b350cce5
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common: Player.Inventory / Weapons() docs
·
Apr 10, 2020
v1.10.0
239ae3e8
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core: bring back panicking behvaiour from pre-1.8.0 (#200)
·
Apr 02, 2020
v1.9.1
e0887e15
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datatables: fix EqUnknown issues
·
Mar 27, 2020
v1.9.0
3634f34d
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ci: remove obsolete sudo: required from .travis.yml
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Mar 26, 2020
v1.8.1
be93db4b
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core: don't suppress ConsumerCodePanic in recoverFromPanic
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Mar 21, 2020
v1.8.0
7f5a03d8
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core: don't panic, return errors instead (#183)
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Mar 08, 2020
v1.7.6
7200e0ac
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common: added *_projectile mappings with underscore (#187)
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Feb 24, 2020
v1.7.5
323aba3b
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delayed all bomb events until there are players in the game
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Feb 05, 2020
v1.7.4
c287ce32
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added "CKnife" server class mapping to EqKnife
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Jan 25, 2020
v1.7.3
8fd64792
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Happy 2020
·
Jan 10, 2020
v1.7.2
7d64935c
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game events: revert delaying of decoy_expired (#171)
·
Dec 27, 2019
v1.7.1
f85887ae
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Merge pull request #174 from markus-wa/issue/170-nil-WeaponInstance-PlayerHurt
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Dec 26, 2019
v1.7.0
b56361bc
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add IParticipants.AllByUserID() method (#167) (#168)
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Dec 05, 2019
v1.6.1
af64f518
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use go-unassert for assertions in CI tests
·
Nov 29, 2019
v1.6.0
944a72df
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fix nil pointer dereference for valid demo (#162) (#163)
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Nov 28, 2019
v1.6.0-rc0
138c28fc
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fix nil pointer dereference for valid demo (#162)
·
Nov 28, 2019
v1.5.1
abfb31a8
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clean up dependencies
·
Nov 17, 2019
v1.5.0
89ce49f3
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Merge pull request #157 from markus-wa/issue/156-Kill.Killer-mayBeNil-Weapon-shouldBeEqWorld
·
Nov 15, 2019
v1.4.0
e06d0535
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partial POV demo support (#2)
·
Oct 08, 2019
v1.3.3
6f36fece
·
delay some events only if data is not available
·
Sep 20, 2019
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