Auto Shot and pet attack command cancel when mob dies
Auto Shot cancels when mob dies, even if I'm currently targetting and am about to fire at another mob.
- Shoot a mob with a crossbow.
- Switch to another NPC.
- First mob dies, and Auto Shot cancels.
I just managed to fire an arrow at a second mob, then the first one died, and I stopped attacking anyway, even though I got in combat with the second mob. Guessing: Auto Shot is turned off when I leave combat.
It's understandable that Auto Shot is cancelled if your targetted mob dies, but shouldn't otherwise.
If I tell the pet to attack a different target and before it does we leave combat, its action is also cancelled. Why?!
This could also be busted for other types of attacks, but it's easiest to notice on ranged. It seems to work properly when wanding (Shoot).
Edited by Arthur Dent