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    50b872bf
    p2p, swarm: fix node up races by granular locking (#18976) · 50b872bf
    Ferenc Szabo authored and viktor's avatar viktor committed
    * swarm/network: DRY out repeated giga comment
    
    I not necessarily agree with the way we wait for event propagation.
    But I truly disagree with having duplicated giga comments.
    
    * p2p/simulations: encapsulate Node.Up field so we avoid data races
    
    The Node.Up field was accessed concurrently without "proper" locking.
    There was a lock on Network and that was used sometimes to access
    the  field. Other times the locking was missed and we had
    a data race.
    
    For example: https://github.com/ethereum/go-ethereum/pull/18464
    The case above was solved, but there were still intermittent/hard to
    reproduce races. So let's solve the issue permanently.
    
    resolves: ethersphere/go-ethereum#1146
    
    * p2p/simulations: fix unmarshal of simulations.Node
    
    Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
    broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
    UnmarshalJSON does not handle unexported fields.
    
    Important: The fix is partial and not proper to my taste. But I cut
    scope as I think the fix may require a change to the current
    serialization format. New ticket:
    https://github.com/ethersphere/go-ethereum/issues/1177
    
    * p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
    
    * p2p/simulations: revert back to defer Unlock() pattern for Network
    
    It's a good patten to call `defer Unlock()` right after `Lock()` so
    (new) error cases won't miss to unlock. Let's get back to that pattern.
    
    The patten was abandoned in 85a79b3a,
    while fixing a data race. That data race does not exist anymore,
    since the Node.Up field got hidden behind its own lock.
    
    * p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
    
    * p2p/simulations: remove JSON annotation from private fields of Node
    
    As unexported fields are not serialized.
    
    * p2p/simulations: fix deadlock in Network.GetRandomDownNode()
    
    Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
    GetNodes() tries to lock -> deadlock
    
    On Network type, unexported functions must assume that `net.lock`
    is already acquired and should not call exported functions which
    might try to lock again.
    
    * p2p/simulations: ensure method conformity for Network
    
    Connect* methods were moved to p2p/simulations.Network from
    swarm/network/simulation. However these new methods did not follow
    the pattern of Network methods, i.e., all exported method locks
    the whole Network either for read or write.
    
    * p2p/simulations: fix deadlock during network shutdown
    
    `TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
    The execution was stuck on two locks, i.e, `Kademlia.lock` and
    `p2p/simulations.Network.lock`. Usually the test got stuck once in each
    20 executions with high confidence.
    
    `Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
    `Network.Stop()`.
    
    Solution: in `Network.Stop()` `net.lock` must be released before
    calling `node.Stop()` as stopping a node (somehow - I did not find
    the exact code path) causes `Network.InitConn()` to be called from
    `Kademlia.SuggestPeer()` and that blocks on `net.lock`.
    
    Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
    
    * swarm/state: simplify if statement in DBStore.Put()
    
    * p2p/simulations: remove faulty godoc from private function
    
    The comment started with the wrong method name.
    
    The method is simple and self explanatory. Also, it's private.
    => Let's just remove the comment.
    50b872bf
    p2p, swarm: fix node up races by granular locking (#18976)
    Ferenc Szabo authored and viktor's avatar viktor committed
    * swarm/network: DRY out repeated giga comment
    
    I not necessarily agree with the way we wait for event propagation.
    But I truly disagree with having duplicated giga comments.
    
    * p2p/simulations: encapsulate Node.Up field so we avoid data races
    
    The Node.Up field was accessed concurrently without "proper" locking.
    There was a lock on Network and that was used sometimes to access
    the  field. Other times the locking was missed and we had
    a data race.
    
    For example: https://github.com/ethereum/go-ethereum/pull/18464
    The case above was solved, but there were still intermittent/hard to
    reproduce races. So let's solve the issue permanently.
    
    resolves: ethersphere/go-ethereum#1146
    
    * p2p/simulations: fix unmarshal of simulations.Node
    
    Making Node.Up field private in 13292ee897e345045fbfab3bda23a77589a271c1
    broke TestHTTPNetwork and TestHTTPSnapshot. Because the default
    UnmarshalJSON does not handle unexported fields.
    
    Important: The fix is partial and not proper to my taste. But I cut
    scope as I think the fix may require a change to the current
    serialization format. New ticket:
    https://github.com/ethersphere/go-ethereum/issues/1177
    
    * p2p/simulations: Add a sanity test case for Node.Config UnmarshalJSON
    
    * p2p/simulations: revert back to defer Unlock() pattern for Network
    
    It's a good patten to call `defer Unlock()` right after `Lock()` so
    (new) error cases won't miss to unlock. Let's get back to that pattern.
    
    The patten was abandoned in 85a79b3a,
    while fixing a data race. That data race does not exist anymore,
    since the Node.Up field got hidden behind its own lock.
    
    * p2p/simulations: consistent naming for test providers Node.UnmarshalJSON
    
    * p2p/simulations: remove JSON annotation from private fields of Node
    
    As unexported fields are not serialized.
    
    * p2p/simulations: fix deadlock in Network.GetRandomDownNode()
    
    Problem: GetRandomDownNode() locks -> getDownNodeIDs() ->
    GetNodes() tries to lock -> deadlock
    
    On Network type, unexported functions must assume that `net.lock`
    is already acquired and should not call exported functions which
    might try to lock again.
    
    * p2p/simulations: ensure method conformity for Network
    
    Connect* methods were moved to p2p/simulations.Network from
    swarm/network/simulation. However these new methods did not follow
    the pattern of Network methods, i.e., all exported method locks
    the whole Network either for read or write.
    
    * p2p/simulations: fix deadlock during network shutdown
    
    `TestDiscoveryPersistenceSimulationSimAdapter` often got into deadlock.
    The execution was stuck on two locks, i.e, `Kademlia.lock` and
    `p2p/simulations.Network.lock`. Usually the test got stuck once in each
    20 executions with high confidence.
    
    `Kademlia` was stuck in `Kademlia.EachAddr()` and `Network` in
    `Network.Stop()`.
    
    Solution: in `Network.Stop()` `net.lock` must be released before
    calling `node.Stop()` as stopping a node (somehow - I did not find
    the exact code path) causes `Network.InitConn()` to be called from
    `Kademlia.SuggestPeer()` and that blocks on `net.lock`.
    
    Related ticket: https://github.com/ethersphere/go-ethereum/issues/1223
    
    * swarm/state: simplify if statement in DBStore.Put()
    
    * p2p/simulations: remove faulty godoc from private function
    
    The comment started with the wrong method name.
    
    The method is simple and self explanatory. Also, it's private.
    => Let's just remove the comment.
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