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(GPU Testing Part 3) Add a simple serialization mechanism.

The Serializer<T> class implements a binary serialization that can write to (serialize) and read from (deserialize) a byte buffer. Also added convenience routines for serializing a list of arguments.

This will mainly be for testing, specifically to transfer data to and from the GPU.

This is part 3 of a set of changes to simplify creating generic GPU tests.

Edited by Antonio Sánchez

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