... | ... | @@ -249,7 +249,7 @@ The shaded material core image filter takes two images. The inputImage is the he |
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![Embossed image](../raw/master/wiki-images/EmbossedImage.jpg "An embossed image generated from a height field image and a shading image.") ![Embossed image with bump distortion](../raw/master/wiki-images/BumpDistortionEmbossedImage.jpg "An embossed image with a bump distortion filter applied.")
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After this I took advantage of other features of Moving Images. I generated multiple images with a varying input for the bump distortion filter. Each of these images was added to a image exporter object and when all images were generated the image sequence was saved as gif animation. This is all done using the embossmask script. Here is the resulting gif animation:
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After this I took advantage of other features of Moving Images. I generated multiple images with a varying input for the bump distortion filter. Each of these images was added to a image exporter object and when all images were generated the image sequence was saved as gif animation. This is all done using the [embossmask](../raw/master/miscellaneous/scripts/embossmask) script. Here is the resulting gif animation:
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![Bump distortion gif animation](../raw/master/wiki-images/EmbossedBumpDistortionAnimation.gif "An embossed bump distortion image animation.")
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