... | ... | @@ -249,7 +249,7 @@ The shaded material core image filter takes two images. The inputImage is the he |
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![Embossed image](../raw/master/wiki-images/EmbossedImage.jpg "An embossed image generated from a height field image and a shading image.") ![Embossed image with bump distortion](../raw/master/wiki-images/BumpDistortionEmbossedImage.jpg "An embossed image with a bump distortion filter applied.")
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After this I took advantage of other features of Moving Images. I generated multiple images with a varying input for the bump distortion filter. Each of these images was added to a image exporter object and when all images were generated the image sequence was saved as gif animation. This is all done using the [embossmask](../raw/master/miscellaneous/scripts/embossmask) script. Here is the resulting gif animation:
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After this I took advantage of other features of Moving Images. I generated multiple images with a varying input for the bump distortion filter. Each of these images was added to a image exporter object and when all images were generated the image sequence was saved as gif animation. This is all done using the [embossmask](../blob/master/miscellaneous/scripts/embossmask) script. Here is the resulting gif animation:
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![Bump distortion gif animation](../raw/master/wiki-images/EmbossedBumpDistortionAnimation.gif "An embossed bump distortion image animation.")
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