Support building with wxQt wxWidgets port.
Just putting it out here.
Mostly works fine with current wxWidgets master+PRs wxQt, except for some minor bugs.
OpenGL:
- (Linux/X11) OpenGL GAL and 3D viewer canvases just worked.
- (Windows) 3D viewer works, but the OpenGL GAL canvases are black.
UI bugs:
- Minimum sizes of some dialogs (especially containing text fields) are too big.
- The rendering/layout of collapsible panel in the Appearance manager is glitching.
- Printing is not implemented in wxQt
To note:
- When disabling the top level window, all the child windows are also disabled, including quasi-modal dialogs (so the disabling is ifdef'd)
Edited by dsa-t