Skip to content

Restore original btg rendering without alpha blending to fix btg rendering in mission 12

Rafael Brune requested to merge fix-btg-rendering into master

Fixes #73 (closed)

The original code had a variant for using alpha blending and one without - but was hardcoded to always use the one without blending. HomeworldSDL used the other code path. Turns out the background in mission 12 has issues with blending.

Merge request reports