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Glass Blade Games
Slice Game Engine
Merge requests
Open
7
Merged
55
Closed
2
All
64
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Created date
Slice2D: allow render to frame instead of directly to the screen.
!44
· created
Dec 08, 2021
by
Seth Carter
Merged
updated
Dec 08, 2021
Resolve "Better scissor support"
!43
· created
Dec 07, 2021
by
Seth Carter
Merged
updated
Dec 08, 2021
Resolve "UI: Maintain non-square aspect ratios" - Fix return type typo.
!42
· created
Dec 07, 2021
by
Seth Carter
Merged
updated
Dec 07, 2021
Resolve "UI: Maintain non-square aspect ratios"
!41
· created
Dec 07, 2021
by
Seth Carter
Merged
updated
Jan 04, 2022
Resolve "Crashing related to typing boxes and NULL texture pointers"
!40
· created
Oct 27, 2021
by
Seth Carter
Merged
updated
Oct 27, 2021
Resolve "SliceTile physics engine"
!39
· created
Jun 20, 2021
by
Seth Carter
Merged
updated
Dec 07, 2021
Resolve "Remove all "};" which can be "}""
!38
· created
May 19, 2021
by
Seth Carter
Merged
updated
May 19, 2021
Resolve "Stop allowing NULL texture and model pointers"
!37
· created
May 18, 2021
by
Seth Carter
Merged
updated
May 19, 2021
Restore correct lighting support for ortho-projected cameras.
!36
· created
May 17, 2021
by
Seth Carter
Merged
updated
May 17, 2021
Draft: Support for non-x86 architectures
!35
· created
Apr 23, 2021
by
Brent Bessemer
1
updated
Apr 25, 2021
Draft: Resolve "Overhaul audio system"
!34
· created
Apr 14, 2021
by
Seth Carter
Draft: Resolve "Polymorphism for s3dModel subtypes"
!33
· created
Apr 14, 2021
by
Seth Carter
Draft: Resolve "Implement multiple Slice2D cameras"
!32
· created
Apr 14, 2021
by
Seth Carter
Draft: Resolve "Graphs should render to textures instead of to the screen"
!31
· created
Apr 14, 2021
by
Seth Carter
Draft: Resolve "Store settings in app data directory"
!30
· created
Apr 14, 2021
by
Seth Carter
updated
May 17, 2021
Resolve "Fully implement slMemoryTexture and slTargetTexture"
!29
· created
Apr 09, 2021
by
Seth Carter
Merged
updated
Apr 10, 2021
Resolve "Use polymorphism for different texture objects"
!28
· created
Apr 04, 2021
by
Seth Carter
Merged
updated
Apr 09, 2021
Resolve "Implement s3dBatch to render groups of the same model together"
!27
· created
Mar 01, 2021
by
Seth Carter
Merged
updated
Apr 03, 2021
s2dInstance stuff updated to use slTexRef
!26
· created
Feb 27, 2021
by
Seth Carter
Merged
updated
Feb 27, 2021
Additional slTexRef conversions, etc.
!25
· created
Feb 27, 2021
by
Seth Carter
Merged
updated
Feb 27, 2021
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