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Refactor entities to avoid repetitive entry.

Hongtao Yang requested to merge refactor-entities into main

Right now we have a lot of entities, each of them is a flatten dataclass. This means if we want to add/remove/change a field, we need to change many entities. This is repetitive and error-prone.

In this MR:

  • The entities are refactored into a nested structure
  • Some information associated with an entities are moved into the entity as a property.
  • Clean up the BQ table schema: the new table schema can be found here
  • Make sure that the prompt engine does not depend on prompt library.
Edited by Hongtao Yang

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