Epic tree counts don't update when adding an existing epic
When adding an existing epic to an epic, the number of issues within the newly added epic appear as 0:
However, the epics do have issues inside of them:
This is fixed once refreshing
Solution proposal
We have separate actions for adding
and creating
items. When creating
items we already call fetchItems
, we should just do the same for the addItem
(and removeItem
) action.
See #335311 (comment 1216179133) for the expected result.
Breakdown
- Refetch child items on adding and removing items
- Refetch counts on move (this requires a bit more work with the loading indicator re-rendering)
- Advantage: If we get rid of the loading indicator on re-fetching, we can do the same for "add new" and gives us a much better experience
Edited by Eugenia Grieff