improving the change_zonal_recovery for gameday
What
improving the change_zonal_recovery for gameday
Why
After executing gameday in staging there were some few issues that were noted and a few fixes were proposed.
CR for the gameday: https://gitlab.com/gitlab-com/gl-infra/production/-/issues/17189
Related Issue: https://gitlab.com/gitlab-com/gl-infra/production-engineering/-/issues/24212