Draft: Resolve "Layer: avoid LayerComposer when possible"
Closes #441
TODO
-
Handle flipped textures in the absence of the LayerComposer -
Handle color space discrepancies in the absence of the LayerComposer -
Handle offset/scale -
Make TileMesh understand non-render target elevation textures -
Handle texture inheritance without the need of LayerComposer -
Handle preloading textures without the need of LayerComposer
Edited by Sébastien Guimmara