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Add missing COMPONENTS build arg in CI

While investigating for https://gitlab.com/gableroux/unity3d-gitlab-ci-example/issues/14 I found in the CI logs that COMPONENTS argument wasn't passed by the CI and default string was always used:

Unity,Documentation,Android,iOS,Mac-Mono,WebGL,Windows-Mono,Facebook-Games

It did not prevent default images from working, but specifying -windows or -mac for the docker images certainly did not improve download speed.

Should be ok with this fix now

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