Use an OpenGL texture instead of copying frames to system memory
Tested on my GTX 1060; Could potentially be done more optimally using CUDA.
Tested on my GTX 1060; Could potentially be done more optimally using CUDA.
mentioned in commit 010234f2
merged
Thanks for patch. I never got around OBS's gs_* API. Looks like a nice improvement for users. I will try to do an updated release shortly.