Tags give the ability to mark specific points in history as being important
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v2.4.1fa35d4ef · ·
# v2.4.1 ## Bugs - [#499] Skill roller showing NPC expertise options for characters not owned by players
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v2.4.0d339294f · ·
# v2.4.0 ## Enhancement - [#456] Character Creator: If a player has the necessary permissions, create a new Actor locally rather than send the data to a GM to create for them - [#457] Character Creator: Support "Shadows of the Past" alternate character generation rules * A new "Shadows of the Past" checkbox has been added to the game settings. When enabled both the Character Creator and Character Upgrade tool will respect the maximum attribute/skill values from the "Shadows of the Past" rules - [#486] Rewrite the current Combat Tracker using the new ApplicationV2 API so it will work with FoundryVTT v13 - [#491] Simplify the source data stored for items - [#498] Character Creator: Support the Lean Times in Tarantia rule when creating characters * A new "Lean Times in Tarantia" checkbox has been added to the game settings to enable this ## Bugs - [#469] Conan Scene control entries not being added * ***BREAKING CHANGE***: Having reviewed the design I've decided to ditch these buttons, as they really have nothing to do with controlling the scene (which that section of controls is for), and all the functionality can be more conveniently accessed via the macro toolbar using the macros from the system compendiums anyway. - [#470] renderChatLog hook failing - [#478] Character Creator button missing from Actors side tab - [#480] Momentum/Doom tracker positioning - [#481] Momentum/Doom tracker using incorrect font for labels - [#482] Pause overlay positioning and size messed up in v13 - [#483] All CSS styles missing from chat messages - [#487] Pre-translate effect names so they are displayed correctly in combat tracker - [#489] Item ContextMenu displaying for Character sheet tab navigation items - [#492] Ensure no items in belongings compendium defaults to equipped - [#490] Compendium source filters not being honored - [#495] Skill Roller interface fails to select dice correctly from Doom pool for non-player owned characters - [#496] Fortune spends not using doom purchase values correctly for non-player owned characters ## Chore - [#461] FoundryVTT v13 compatibility release - [#462] Accessing the global "ItemSheet" which is now namespaced under foundry.appv1.sheets.ItemSheet - [#463] Accessing the global "ActorSheet" which is now namespaced under foundry.appv1.sheets.ActorSheet - [#464] Accessing the global "CombatTracker" which is now namespaced under foundry.applications.sidebar.tabs.CombatTracker - [#465] Accessing the global "PlaceablesLayer" which is now namespaced under foundry.canvas.layers.PlaceablesLayer - [#466] Accessing the global "Actors" which is now namespaced under foundry.documents.collections.Actors - [#467] Accessing the global "Items" which is now namespaced under foundry.documents.collections.Items - [#468] Accessing the global "loadTemplates" which is now namespaced under foundry.applications.handlebars.loadTemplates - [#471] Accessing the global "Token" which is now namespaced under foundry.canvas.placeables.Token - [#472] Accessing the global "TokenHUD" which is now namespaced under foundry.applications.hud.TokenHUD - [#473] Accessing the global "Hotbar" which is now namespaced under foundry.applications.ui.Hotbar - [#474] ContextMenu is changing to no longer transact jQuery objects - [#475] Accessing the global "ContextMenu" which is now namespaced under foundry.applications.ux.ContextMenu.implementation - [#476] Accessing the global "TextEditor" which is now namespaced under foundry.applications.ux.TextEditor.implementation - [#479] SceneNavigation.displayProgressBar is deprecated in favor of Notifications#notify - [#484] TableResult#documentId is deprecated. Consult TableResult#uuid instead - [#485] TableResult#text is deprecated. Use TableResult#name or TableResult#description instead - [#488] ContextMenu style unreadable in Foundry v13 - [#497] Journal CSS styles missing so some things are unreadable
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v2.3.1ce856dac · ·
# v2.3.1 ## Enhancement - [#454] Add a new Homeland requirement type for Talents ## Bugfix - [#458] Talents of type "Other" are not showing up as available for purchase - [#459] An error occurs when trying to purchase Fortune talents in character upgrade interface - [#460] "Other" type talents displayed with incorrect Linked Skill on Talent section of Character Creator
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v2.3.094ddac71 · ·
# v2.3.0 ## Enhancement - [#395] Allow modification of default Wounds/Traumas for NPC to allow implementation of Immense monster quality * The NPC sheet will now only set the default maximum Wound/Trauma values when the NPC's type has been changed to allow for customising this value - [#438] Minor layout tweaks to Character Upgrade interface - [#439] Add option to enable/disable adding all core Action items to a character when it is created (enabled by default) - [#440] Minor tweaks to Talent chat data format - [#441] Display Range/Reach of weapon attack on skill test chat card - [#444] Add new icon to distinguish between melee/ranged attacks in Action list - [#445] Character sheet keyboard input of vigor/resolve/fatigue/despair enabled by default to avoid confusion for new users of the system - [#446] Performance improvements to loading of the Character Creator and Character Upgrade interfaces - [#447] Add a loading progress bar to the Character Creator and Character Upgrade tools - [#450] Implement journal CSS theme - [#451] Update existing adventure journals to take advantage of new journal theme - [#453] Add new compendium of player facing transport items from the core rulebook ## Bugfix - [#436] Compendium item link buttons not working on character sheet, character creator or level up tool - [#437] Loading of resources stuck at 97% in Firefox - [#442] NPCs and Pre-generated characters missing from To Race the Thunder adventure - [#443] Momentum interface overlaps the right-click toolbar menu - [#448] Availability choices should include a Simple (D0) option ## Core - [#449] Update sass packages to remove deprecation warning when building - [#452] Remove the page number field for sources to keep things simple
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v2.2.7a339c4c9 · ·
# v2.2.7 ## Enhancement - [#435] Change the z-index of the Momentum Tracker interface
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v2.2.620a35372 · ·
# v2.2.6 ## Enhancement - [#411] Implement control on skill rolls dialog to allow PC/NPC to skip the automated difficulty increase due to wound penalties ## Bugfix - [#422] Defeated not applying Icon ## Chore - [#424] Remove "allowBugReporter" from system.json - [#425] Remove deprecated use of Sass lighten/darken in CSS definitions - [#426] Update node and packages used by build process to latest LTS - [#427] Remove use of deprecated Sass @import rules from CSS - [#428] Math.clamped is deprecated in favor of Math.clamp - [#429] Stop accessing the global "DiceTerm" which is now namespaced under foundry.dice.terms.DiceTerm - [#430] StatusEffectConfig#label has been deprecated in favor of StatusEffectConfig#name - [#431] StatusEffectConfig#icon has been deprecated in favor of StatusEffectConfig#img - [#432] globalThis.getProperty must now be accessed via foundry.utils.getProperty - [#434] globalThis.setProperty must now be accessed via foundry.utils.setProperty *NOTE: As of this release the Conan2d20 system only supports FoundryVTT v12 and above*
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v2.2.51916e292 · ·
# v2.2.5 ## Bugfix - [#420] Error thrown when adding Actors to combat tracker ---
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v2.2.418a4122e · ·
## Bugfix - [#418] NPC target armor rating not reducing damage when applied
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v2.2.3041d328e · ·
## Bugfix - [#415] Character advancement using incorrect costs for talent purchases - [#416] Phoenix Effect Rolls deal no damage
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v2.2.2805b0fe8 · ·
# v2.2.2 ## Enhancement - [#414] Add modified Crush Your Enemies font which includes more characters ## Bugfix - [#412] Issue with character sheet on screens with height res equal or smaller than 900 ## Chore - [#413] globalThis.randomID must now be accessed via foundry.utils.randomID
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v2.2.1194dd5f7 · ·
# v2.2.1 ## Bugfix - [#409] Spend/Bank Momentum tool fails with error in the console ## Chore - [#401] Merge Polish i18n updates from Crowdin
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v2.2.0430fe77f · ·
## v2.2.0 ### Enhancement - [#364] Add documentation for character sheet controls - [#396] Allow modification of Health values via direct number edit for Tablet/Phone users * Added a new system setting to enable this behaviour. - [#398] Add some indication about whether the actor roll being performed is considered a GM or Player roll * New toggle added which is visible to GMs which means they can see whether the actor is player owned (and will therefore use `momentum`), or not. The GM can toggle this as needed. ### Bugfix - [#399] Cannot drag/drop stowage items onto watercraft sheet - [#400] Skill Roll macro not working - [#407] Fortune talents not accessible in Character Upgrade tool ### Chore - [#390] Remove deprecated Transportation items - [#401] Ensure the system has no compatibility issues in Foundry V12 Development Releases - [#402] Remove deprecated gridDistance and gridUnits options in system.json - [#403] globalThis.duplicate must now be accessed via foundry.utils.duplicate - [#404] globalThis.mergeObject must now be accessed via foundry.utils.mergeObject - [#405] {{select}} handlebars helper is deprecated - [#406] The async option for Roll#evaluate has been removed
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v2.1.2f2a8fdf7 · ·
## v2.1.2 ### Bugfix - [#392] Skill Rolls for player owned mounts showing skills dropdown instead of expertise - [#393] Incorrect template paths cause Character Creator failure to launch ---
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v2.1.189db8c52 · ·
# v2.1.1 ## Enhancement - [#144] Display Combat Dice phoenix in texts Text enrichment now detects the §, CD and DC strings and replaces them with the Combat Dice phoenix icon. This means you should be able to just copy/paste text from the PDFs and the symbol will be displayed correctly. ## Bugfix - [#391] System specific status effects missing after update
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v2.1.01a69239a · ·
# v2.1.0 ### Bugfix [#361 (closed)] Players can see blind rolls results [#381 (closed)] Enchantment qualities not displaying on item sheet [#384 (closed)] Apply Damage menu option shouldn't be shown on non-damage chat cards [#385 (closed)] Damage roll results chat message shows incorrect value when weapon has Improvised quality [#387 (closed)] Ensure we don't allow duplicate entries to be selected in the character creator if multiple form submissions occur ###Enhancement [#352 (closed)] Add support for NPC Inhuman X abilities, which add additional successes to a roll using that ability [#353 (closed)] Keep a viewable log of all spent XP on a character [#383 (closed)] Allow Bonus section of Skill Roller to be minimised [#389 (closed)] Show tooltips on Actor Capabilty/Trait/Quality tags [#344 (closed)] Make Transportation Items full class Actors There are now new Mount, Transport and Watercraft actors, complete with inventories for stowed items. The Stow Item feature of the character sheet has now been turned into a Send Item tool which allows you to send an item to the inventory of any Actor you have the required permissions over, this can be used to stow items in the new actor types. Any mount Transortation items that a character owns will be migrated to a Mount Actor, and Items stowed in it will be transferred to this new Actor. Watercraft actors can own and use NPC Attack items, although as the actual attack rolls for these weapons are performed by the individual using or commanding the vessel, only the weapon's damage roll can be performed from the sheet. Transportation items will now no longer be displayed on a character sheets inventory tab Deprecation Warning Now that Transportation items are full class actors, the old Transportation Items will be removed from the system in version v2.2.0. It is recommended that you recreated any necessary items before this time.
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v2.0.132fd54ac2 · ·
## v2.0.13 ### Bugfix - [#377] Fail more gracefully if a talent requirement cannot be found - [#378] Character Creator gets stuck in a message loop when more than one player connected when it is in use.
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v2.0.123b971c8e · ·
## v2.0.12 ### Bugfix - [#371] Skull icon path broken on damage report chat message - [#372] During conversion from Weapon to NPC Attack, the original item's damage rating is altered - [#373] Skill test enricher regex too greedy and captures more than it's supposed too ### Enhancement - [#374] Display the system release notes the first time a world is loaded in a new version of the system
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v2.0.116e69b03b · ·
## [v2.0.11] ### Bugfix - [#368] Unable to perform skill checks or expand items on character sheets (redux)
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v2.0.104d5720a3 · ·
## [v2.0.10] ### Bugfix - [#368] Unable to perform skill checks or expand items on character sheets
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v2.0.9378b7f28 · ·
## [v2.0.9] ### Bugfix - [#367] Dragging background compendium item onto character sheet should not attach item to character ### Chore - Merged new Spanish language updates from Crowdin