Draft: feat: derived item price
Changes:
-
system.price->system.price.base -
system.unidentified.price->system.unidentified.price.base -
ItemPhysicalPF#getValue()returns by default the actual value instead of sell value.
TODO:
-
Apply price modifiers -
Masterwork
-
-
Move to data prep so .price.total can be filled early -
Decide how to handle getValue()otherwise -
Update compendium browser price filter
Implements #3810
Also adds internal data for supporting #3816