(!999) Reduce Mumakil charge damage to pikes and heroes, nerf armor, separate charge damage into 2
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Link to GameReplays if this merge requests needs discussion (also add "discussion label")
Description
- Increase animation speed from a factor of 2 to 2.27
- Specialist armor reduced from 40% to 50%.
- Damage nugget is separated into two and each nugget deals half as much damage:
- one with a radius of 25 (damage is the same under the mumakil + 25 distance units around it)
- second with a radius of 50 (damage is halves over the space that is 25 distance units larger but 50 distance units smaller)
- Damage scalar against heroes is reduced from 4000% down to 2000%
- Pike scalar is reduced from 4000% down to 1000%.
Checklist
I have:
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Tagged my change with the ;,; comment block. -
Ensured that this merge request changes exactly one thing. -
Attached the proper labels to this merge request. -
Added the Merge Request number in the title. e.g. (!42)
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Added a devlog entry for this change. -
Tested my code.
Edited by valentinhimself