(!975) Hobbit Changes
Description
- added female version of hobbit
- increased the maximum number of hobbits in the horde to 10 (was 8) (Command Points increased to 50 from 48)
- formation changed
- added several textures
- vision and shroud clearing range values fixed, now matches regular hordes
- hobbits can now be flanked
- hobbits now deal crush revenge damage
- hobbits now play hit raction animations
- hobbits can now be grabbed by flying units
- hobbit code cleaned, removed code that should not be used for hordes objects and added missing codes
- hobbit range damage type changed to FORCE (was HERO_RANGED), added 20% scalar vs structures and 10% scalar vs machines
Checklist
I have:
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Tagged my change with the ;,; comment block. -
Ensured that this merge request changes exactly one thing. -
Attached the proper labels to this merge request. -
Added the Merge Request number in the title. e.g. (!42)
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Added a devlog entry for this change. -
Tested my code.
Edited by nameless