(!957) Ai rework
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Description
- AI Reworked: --- should now be significantly tougher to play against, especially on Hard and Brutal; --- Aggressiveness increased; --- will now build significantly more Resource Buildings; --- will now build additional, lone Fortresses around the map; --- will now prioritise upgrading Fortress with armour in early-game; --- will now recruit Drakes and Eagles earlier and more frequently; --- Increased overall bias for Pikemen and Elite Archers --- fixed an issue where the AI would hold back attacks for extended periods of time;
- Easy AI difficulty increased slighty.
- Fixed an issue where the AI would sometimes not return the ring to Fortress and would instead hang about the Fortress going back and forth.
TO DO:
- Add Fire Arrows upgrade priority for Isengard
Checklist
I have:
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Tagged my change with the ;,; comment block. -
Ensured that this merge request changes exactly one thing. -
Attached the proper labels to this merge request. -
Added the Merge Request number in the title. e.g. (!42)
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Added a devlog entry for this change. -
Tested my code.
Edited by Excelsior