server
Projects with this topic
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SkyFireONE (SFO) is a full featured F/OSS World of Warcraft: The Burning Crusades (TBC) emulator written in C++. Compatible with World of Warcraft client 2.4.3 (Build:8606) Database is located on forum: https://forum.projectskyfire.org/
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OPC-UA Server implementation in C++. As encapsulation of the UA implementation by the Unified Automation GmbH, it is a convenience layer (API) on it. Technically it's based on introspection inherited from the Qt. Give it a try. :)
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Server mod for Teeworlds Game that enable compatibility with Android Teeworlds Map Editor
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Simple HTTP server on C
The program takes pages (html, css, js) from the site folder and sends it to the user. Over time, there will be improvements.
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Repository for Gateways and LoRaWAN server configurations
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A textual service console for server-type applications
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Prototype of a bi-threaded server to be used as test vehicule for 'kong' application.
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A very minimalist WEB API frontend for an USB barcode scanner
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BLE Server that runs on an ESP32 and allows for multiple connections by clients
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ynetd: a small (< 400 lines of C) server for binding programs to TCP ports
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Multi-threaded numerical integration application in Linux environment using C programming language. Used socket programming to establish connection between multiple clients and server using the HTTP communication protocol. See spec-v1.2.pdf for more.
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All-in-one web gui and server manager for Factorio. Start/stop servers, upload new maps, edit server-settings (ie: server name, password, admins, user limit, etc), easily upgrade to new versions of Factorio. Run multiple Factorio servers from one gui
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Publish/subscribe server & client model implementation
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My original socket daemon — see also https://gitlab.com/arachsys/init which includes a more recent daemon supporting unix and TCP sockets
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A library passing all socket communications through Unix sockets for client/server testing. https://cwrap.org
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Password Manager Daemon is a server that provides a way for applications to securely store and retrieve data at a centralized location. The data is stored in an XML file and clients connect and send commands to manipulate the data.
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