Projects with this topic
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Game editor for the Solarus engine.
Archived 32Updated -
Render PlantUML diagrams with Neovim.
Archived 16Updated -
A Minecraft 1.16 ComputerCraft program to integrate Applied Energistics 2 auto-crafting with Botania's runic alters.
Archived 0Updated -
Educational project for Harvard CS50's Introduction to Game Development course
Archived 0Updated -
Educational project for Harvard CS50's Introduction to Game Development course
Archived 0Updated -
Educational project for Harvard CS50's Introduction to Game Development course
Archived 0Updated -
A colorful Neovim theme with dark/light modes and adjustable contrast. Supports treesitter and semantic highlighting.
Archived 0Updated -
Neovim theme with distinct syntax colours. Supports Tree-sitter and semantic highlighting. For people who love multi-colour syntax highlighting.
Archived 0Updated -
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A Script Extender for Star Wolves 3: Civil War
Archived 0Updated -
Current repository: https://codeberg.org/adamnejm/starfall-vector | Port of StarfallEx Vector library
Archived 0Updated -
Current repository: https://codeberg.org/adamnejm/vector-lua | Simple vector library for Lua
Archived 0Updated -
Current repository: https://codeberg.org/adamnejm/computercraft-scripts | Scripts for CC: Tweaked
Archived 0Updated -
Current repository: https://codeberg.org/adamnejm/starfall-scripts | Scripts for StarfallEx
Archived 0Updated -
Current repository: https://codeberg.org/adamnejm/lazy-lua | Extended standard library for Lua
Archived 1Updated -
Condition system for the Fennel language
Archived 5Updated -
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A multi-language formatting plugin for the Micro text-editor.
Archived 4Updated