Add misceffect in water_animation & fishing function
Related to the merge request clientdata!28 (merged)
Add a sound when:
- fish bite [npcs/fishing-bite.ogg]
- throw the bait [npcs/fishing-cast.ogg] (here i add a delay of 800ms for synchronize the sound with the npcdir)
- pull too soon or too late [system/event-fail.ogg]
- got a fish [system/event-success.ogg]