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ascii effect optimization

luna requested to merge feature/ascii-optimization into master

Major changes:

  • Pre-render the entire font on a spritesheet
    • Instead of having the libraries deal with paths and TTF and etc, they just copy paste regions of that spritesheet to the target output image.
  • Pipeline the Scanner and Emitter to emit instructions on demand without needing to hold an entire "screen object"
  • Add incomplete zig port where those ideas were first tried out

Minor changes:

  • Wipe the binary directories in build_effects.sh

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