Proposed patch: fix SDL fullscreen pixel ratio and allow resizable windows on SDL
Hi, while creating my new game https://gitlab.com/jsangradorp/safstrds using your SAF library, I have added this patch that I think could be of your interest:
fix-fullscreen-pixel-ratio.patch
The patch enables resizing windows on SDL, making sure the aspect ratio is preserved and possibly filling extra space with the SAF_SETTING_BACKGROUND_COLOR color. It also makes sure the aspect ratio is preserved when going fullscreen.
Thanks for considering, kind regards.