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spacebase-v2-updated-code

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  • Rick "Skenners" Jones's avatar
    Rick Jones authored
    File Update confirmation for Load and Save Functionality
    f5267318
    History
    Spacebase DF-9 v2 - Space station building game
    
    This is a community maintained fork of DoubleFine's original game, which
    was open sourced May 12, 2015 under the Common Public Attribution
    License (CPAL-1.0: http://opensource.org/licenses/cpal_1.0).  (See
    Licensing History below for more discussion).
    
     
    Installation
    ============
    Linux: 
    
     $ ./packaging/linux_install.sh
    	 
    This will copy the modified game files on top of your Steam installation
    of the game (after backing it up of course!)  This assumes you let Steam
    install to its default location (i.e. under ~/.steam/).  If you need to
    override the Steam path, this can be done with the STEAM_COMMON env
    variable:
    	 
      $ STEAM_COMMON="~/Foo/steam/steamapps/common/" ./packaging/linux_install.sh
    	 
    To restore the original game, just run:
    
      $ ./packaging/linux_install.sh restore
    	 
    Or else just direct Steam to re-install Spacebase DF-9.  Note that save
    files won't necessarily be backwards compatible!
    
    Windows:
    
    Run the installer found on the spacebasehub.net website.
    
    Bugs
    ====
    If you need to report a bug, please send us an email at
    errorlog@spacebasehub.net, including a description of what you were
    doing, your log file and a screenshot of the bug - whatever you think
    would best help us understand the problem.
    
    You can find your game log at:
    
      Windows
      <drive>:\Program Files (x86)\steam\steamapps\common\SpacebaseDF9\moai_log_space.txt 
    
      Linux
      ~/.steam/steam/steamapps/common/SpacebaseDF9/moai_log_Space.txt
    
    If you can, also attach the save game located at:
    
      Windows
      <drive>:\Users\<your user name>\Documents\SpacebaseDF9\saves\ 
    
      Linux
      ~/.local/share/doublefine/spacebasedf9/Saves/
    
    
    Code Style
    ==========
    The code uses 'hungarian notation'.  For an explanation, see
    
      http://blogs.msdn.com/b/ericlippert/archive/2003/09/12/52989.aspx
    
    We believe the meaning is:  n is Number, b is Boolean, t is Table, r is
    Reference, e is Enum.
    
    
    == Licensing History ==
    JP - Sept 17, 2014
        We’re also pleased to announce we’ll be releasing the game’s full
        Lua source code a short time after 1.0, which will allow the
        community to create potentially far-ranging mods that add content,
        new features, and change some fundamental game behaviors.
    
        -- http://store.steampowered.com/news/externalpost/steam_community_announcements/521612880954244703
    
    JP - Oct 27, 2014
        The game’s Lua source code is now available in the game’s install
        directory on all platforms. Usually this will be in your Steam
        directory, under SteamApps\common\SpacebaseDF9\Data\Scripts. If you
        own the game you can modify these files and distribute your
        modifications to other users as you like. A large portion of
        Spacebase is written in Lua, so there are relatively few limits on
        what you can do with this.
    
        -- http://steamcommunity.com/games/246090/announcements/detail/216497448170557993
    
    MOTD - May 12, 2015
        Open source license available at:
        http://opensource.org/licenses/cpal_1.0
    
        -- https://web.archive.org/web/20150512113236/http://blog.spacebasedf9.com/motd/motd.txt