Skip to content

fix Kalphite Queen stalling after kill

Zach requested to merge Kiyoshika/world-server:bug/kalphite-queen into dev

This fixes Kalphite Queen stalling and being uninteractable after killing it the first time.

Admittedly, I don't know the exact root cause, but looking through the code it seems like one possible contributor is coming from reset() -> getInteractionManager().forceStop() ->interaction = null where maybe this causes the NPC to be uninteractable after the reset thus requiring the flag

Either way, after setting the flag, Kalhpite is able to random walk after killing and is aggressive + able to be killed resuming expected behavior.

I wrapped it in the schedule since I was mainly mimicking what it does after transitioning from phase 1 to phase 2

Merge request reports