More intuitive Net Architecture generation and navigation
Description:
Allow the GM to randomly generate Net Architectures with rollable tables like in the Netrunning section of the book, allow multiple BlackICE per floor and add more interactivity to the architecture
Proposed Feature:
I think it would be cool to improve Net Architectures generation and navigation, as I find it a bit tedious to generate a subnet in Core, even more so if I need to do it on the fly. I imagined something along the lines of this :
Here I can roll a random architecture of a certain difficulty, or edit it myself by adding floors and elements to existing floors.
Once done, I can reveal floors one by one and click on them to reveal their contents :
A fully functional system can be found .
I don't know to what extent all of this would be doable given how the current subnets work now in Core, the fact that I don't know a thing about node.js, and that what I did is coded in python/renpy, so please let me know if someone is interested by something like this ^^