Experimental Demo: Anti-Tank Rocket UXO Embedding
Changelog
experiment: Added in a new type of embedded shrapnel, unexploded ordnance. Currently only the event-related AT Rockets can rarely (5%) cause it when hitting unintended soft targets.
experiment: Unexploded Anti-Tank Rockets can be manually detonated in various ways as a makeshift weapon or tool. While significantly weaker than proper rockets, they detonate in a contained direction when used. Despite the potential uses, they are highly unstable and prone to accidental detonations. Exercise caution when handling them!
/
Details
Experimental project related to !2707 (merged). Credit to Stan for the anti-vehicle internal damage code.
This project explores some potential depth for the embedding system and throwing/dropping/volatile items, while also leading into the possibility of back-end updates for some outdated systems handling various mechanics (particularly shrapnel, embedding & embedded objects, attack/attackby/afterattack).
It is still largely a set of proof of concepts, but should be functional to serve as a rare bit of fun and creative immersive gameplay during events.