Fullscreen Overlay Optimizations
All threads resolved!
All threads resolved!
Changelog
experiment: Pain flashes now reuse dedicated fullscreen overlays to increase performance when getting hit
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Details
The fullscreen system is a clusterfuck and very likely one part of the "SG DDoS" problem (getting hit a lot drastically decreases performance)
In general, pain flashes are very frequent so even planning for 4/second is very generous
This should hopefully reduce the amount of created/manipulated/destroyed fullscreens when hit, and removes their reliance on sleep()-induced DM threads
Edited by Firartix
Merge request reports
Activity
added Code::Review Type::Backend labels
assigned to @mekkiti
- Resolved by Firartix
Thank god, my ancient gpu lags like hell when i get hit
added 55 commits
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bb903812...8e7b0235 - 54 commits from branch
cmdevs:dev
- 47ca9a3e - tweak: backend refactor for pain fullscreens
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bb903812...8e7b0235 - 54 commits from branch
added Testing::Required Testmerge::Testmerge Candidate labels
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