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Survivor Cosmetic Changes, Survivor Types, and Tweaks PT1

Changelog

🆑 The_Flying_Flail

rscadd: Added new survivor types to various maps (details down below).

rscadd: Re-introduced old survivor type to CORSAT to accompany changes to CORSAT corporation LIASON.

rscadd: Added new load-outs to survivor types with the cosmetic overhaul

tweak: Cosmetic overhaul to pre-existing survivors to suit the theme of map.

tweak: Tweaked survivor melee skills to be slightly more proficient in melee combat

tweak: Survivor loadouts for pre-existing survivors

bugfix: Gave prisoner survivor and gang leader satchels.

bugfix: Gave Gang Leader melee skills as the prisoner survivor had melee skills while the prison leader did not

/🆑

Details

survivor_update soviet_update soviet

This update is intended to revamp the current Survivor roles on all pre-existing Maps. Due to the generic nature of the survivors, I create a set aftermath specific survivors as to provide for more continuity for the map as a whole as opposed to generic cutouts. Note that certain survivors such as the SORO security and others will be updated in a future update as they are currently awaiting spriting work done by monkeyfist, triodine, armoryblain, and yeah stfu. In addition, this update also tweaks Survivor Loadouts to fit with the character but also be more desirable at the start of the round due to the fast paced nature of Survivor Gameplay as a whole.

A second update will come addressing survivors on big red and lv-624. New sprites are in the works and will come in the later update.

General Survivor Changes To Default Survivor Types

Chaplin

  1. Received cosmetic overhaul

Security

  1. Received cosmetic overhaul
  2. Received a security helmet, mp belt, armor vest, and beretta pistol

Colonial Marshal

  1. Reivecved cosmetic overhaul
  2. Received an mp belt, and replaced cmb revolver with beretta pistol

Gang Leader and Prisoner

  1. Received spears and satchels. Prior prisoner survivors had no satchels adding even more time for survivors to get gear leading to frustrating moments of prioritizing satchels over essential gear.

Researcher

  1. Received a cosmetic overhaul
  2. Due to the recent addition of RTO and the elimination of Intel and DEFCON the researcher was given additional gear to be useful. This gear includes a motion detector and a pistol with ammo.

Chef & Miner

  1. Removed chef and miner from the possible survivor roles on preexisting maps as they provided no unique gameplay advantage for their role outside of RP on the ship. The survivor types still exist in the survivor code but I am not opposed to revisiting them in the future.

Corporation liaison

  1. Reivecved cosmetic overhaul
  2. Received armor vest and pistol

Trijent Dam Survivors (at the request of triodine)

  • Removed Trucker from rotation
  • Cosmetic overhaul for engineer and corporation liaison to fit more with the aesthetic with the map.
  1. Survivor - Interstellar Commerce Commission Liaison
  2. Survivor - Dam Maintenance Technician
  3. Survivor - Hydro Electric Engineer
  • Added New Survivor Type (at the request of triodine)
  1. Survivor - Roughneck Rifle (equipped with a hunting rifle and ammo)
  2. Survivor - Roughneck M16 (equipped with m16 and ammo)

Soro Survivors

  • Cosmetic overhaul for the engineer, doctor, corporation liaison, security guard, and researcher
  1. "Survivor - Sorokyne Strata Researcher"
  2. "Survivor - Sorokyne Strata Doctor"
  3. "Survivor - Sorokyne Strata Political Prisoner" 4."Survivor - Sorokyne Strata Security" (waiting on new sprite work by monkeyfist)
  4. "Survivor - Interstellar Human Rights Observer"

Kutjevo Survivors

  • Cosmetic overhaul for the engineer, doctor, and security guard
  1. Survivor - Kutjevo Doctor (waiting on new sprite work by triodine)
  2. Survivor - Kutjevo Engineer (waiting on new sprite work by triodine)
  3. Survivor - Kutjevo Security Gaurd (waiting on new sprite work by triodine)

Florina Survivors

  • Cosmetic overhaul for the engineer, doctor, researcher, engineer, corporation liaison, and security guard
  1. Survivor - Florina Researcher
  2. Survivor - Florina Doctor
  3. Survivor - Interstellar Human Rights Observer
  4. Survivor - Florina Prison Guard
  5. Survivor - Florina Engineer
  • Added New Survivor Type
  1. Survivor - United Americas Riot Officer

CORSAT Survivors

  • Cosmetic overhaul for the engineer, doctor, researcher, engineer, corporation liaison, and security guard Survivor - CORSAT Strata Researcher Survivor - Survivor - CORSAT Doctor Survivor - CORSAT Security Gaurd Survivor - Interstellar Commerce Commission Liaison CORSAT Survivor - Corsat Station Engineer Reintroduced old survivor type to accompany the reimagined corporation liason Survivor - PMC

Big Red and LV-624

  • No changes to survivor types outside of general changes as seen above. I am working on new survivor cosmetic changes for both maps but that will most likely come in part 2 of the survivor update. Some ideas im toying around with is like an archeologist with special tools, a firefighter who excels in melee combat, and others.
  • Added Security survivor role to replace chef and miner removal.

Related Issues

Closes

Edited by Johnson Jay

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