Use a dynamic state in editors
Closes #398 (closed)
There are currently still some basic issues with the new editors, so I think it's best to wait with this until those are fixed.
Things I'm not sure about:
- In the dynamic editors, I cannot find where the state is used. I made some basic changes and the example seems to work though.
- In iTasks.UI.Editor.Generic,
newLeafState
was used in a couple of places. I have replaced these with an explicitLeafState
value so that it is clear what type is used, however, I'm not sure whether these values are correct (especially inRECORD
'sgenEnableUI
- I could not test the iTasks.UI.Editor.Generic unit tests, because they are all skipped. They seem to be outdated.
Edited by Clean Importer