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Issue #19, bug caused by calling end_interactive on button release

Closes #19 (closed)

The bug is caused by grab_state being std::nullopt in Seat::end_interactive(). This happens because there are no windows being grabbed - grab_state staying std::nullopt, but when the mouse button is released, Seat::end_interactive() assumes that grab_state is valid, or in this case that there was a window being grabbed

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