Many Fossil Machine Fixes

  • Fixed issue where the restoration tank's renderer was reading old data (sync fix)
  • Fixed issue where the lights on the restoration tank would not animate if it was facing east
  • Fixed client crash (hopefully) with the fossil machine when updating block state on a chunk that is unloaded in the client
  • Fixed Restoration Tank crash with Create upon the Tank's block destruction
  • Fixed Restoration Tank over consuming items when interacting with Create blocks
  • Fossil machine no longer stores a pokemon instance upon completed, instead it generates the pokemon upon retrieval
  • Removed all data mutations in FossilMultiblockStructure's onUse() for clients

Merge request reports

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