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Draft: write ternary module

These three halfshot modules form an overarching story.

The Trick

They make sense in any order, so if a group begins during Sylfs (and maybe Abderians?), the part with the basilisk-knot works. At other times, the module will compile to make other parts.

So a group may play:

  1. Basilisk-Knots
  2. The Net
  3. The Alchemists

...or...

  1. The Net
  2. The Alchemists
  3. Basilisk-Knots

...or even...

  1. The Alchemists
  2. The Net
  3. Basilisk-Knots

Any order should work.

The Plot

  1. The Alchemists needs a nice location and a couple of devious, old alchemists (witches).
  2. The Net needs flesh and good timing, and of course a solid doula character.
  3. Basilisk-Knots has mostly been worked out - I just need to write it.

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