Draft: write ternary module
These three halfshot modules form an overarching story.
The Trick
They make sense in any order, so if a group begins during Sylfs (and maybe Abderians?), the part with the basilisk-knot works. At other times, the module will compile to make other parts.
So a group may play:
- Basilisk-Knots
- The Net
- The Alchemists
...or...
- The Net
- The Alchemists
- Basilisk-Knots
...or even...
- The Alchemists
- The Net
- Basilisk-Knots
Any order should work.
The Plot
- The Alchemists needs a nice location and a couple of devious, old alchemists (witches).
- The Net needs flesh and good timing, and of course a solid doula character.
- Basilisk-Knots has mostly been worked out - I just need to write it.