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zxuiji authored
Apparently I was initiating the node buffers in a way that was incompatible with how the buffers were used, switching to initBuffer seemed to fix the problem, also changed the Vsize member to be constant to find any instances of it being modified when it shouldn't be (before the fix it somehow changed between being set to sizeof(void*) and being used again), also had to add unsetenv calls for each define added to the environment variables so I had to add a node buffer specifically for catching them, somehow causing a leak with the copies of their names instead, go figure
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