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- It is **recommended to set this value above 5 for non-moving shapes** to avoid unnecessary server lag and FPS drops for clients as most particles will stay for a few ticks even if not updated
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- For moving particles with `LINE` or `WAVE` particle types, this value determines how fast the shape travels (smaller = faster)<br>
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- You should use the `properties.rate` parameter to change the speed of particles while keeping `properties.update` large for better performance
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- `properties.duration` - Integer for how long in ticks a particles in a shape should should stay for<br>
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- `properties.duration` - Long (integer) of the duration each particle in a shape should should stay for<br>
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#### Line particle type
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```json
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"properties": {
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