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Updated date
Fix merge request of branch 'gfx-api-rework' into 'master'
!23
· created
Jan 22, 2023
by
Tin Kesaro
bug
code-quality
organizing
topic:rendering
Merged
2
Approved
updated
Jan 22, 2023
Rework graphical library to use different graphical APIs as full-fledged structures.
!22
· created
Nov 07, 2022
by
Dreamy Cecil
code-quality
topic:rendering
Merged
Approved
updated
Jan 22, 2023
Improve CTString usage across the module.
!21
· created
Aug 13, 2022
by
Dreamy Cecil
code-quality
topic:core
Merged
updated
Aug 13, 2022
Properly adjust FOV for perspective projections on non-4:3 resolutions.
!20
· created
Jul 24, 2022
by
Dreamy Cecil
bug
ct-design-fail
topic:math
topic:rendering
Merged
updated
Jul 24, 2022
Fix C++ alternative in DitherBitmap function
!19
· created
Jun 19, 2022
by
Tin Kesaro
bug
topic:rendering
Merged
Approved
updated
Jun 20, 2022
Introduce '_pSessionPropertiesFactory' within Engine module.
!18
· created
Jun 19, 2022
by
zcaliptium
feature
topic:networking
Merged
updated
Jun 19, 2022
Revamp class hierarchy for model instances.
!17
· created
Jun 06, 2022
by
zcaliptium
feature
topic:meshes
Merged
updated
Jun 06, 2022
Introduce entity Vitality abstraction layer.
!16
· created
Jun 06, 2022
by
zcaliptium
Merged
updated
Jun 06, 2022
Introduce entity State Stack abstraction layer.
!15
· created
Jun 03, 2022
by
zcaliptium
feature
topic:entities
Merged
updated
Jun 03, 2022
Introduce and integrate CAbstractModelInstance.
!14
· created
Jun 01, 2022
by
zcaliptium
feature
topic:meshes
Merged
updated
Jun 01, 2022
PropertyForId and ResourceForId
!13
· created
Jun 01, 2022
by
zcaliptium
feature
Merged
Approved
updated
Jun 01, 2022
Complete model config unification.
!12
· created
May 30, 2022
by
zcaliptium
feature
topic:io
topic:meshes
Merged
updated
May 30, 2022
Plugin Library Caching
!11
· created
May 28, 2022
by
zcaliptium
feature
topic:plugin-system
Merged
updated
May 29, 2022
Move zlib into own project.
!10
· created
Feb 21, 2022
by
zcaliptium
bug
feature
Merged
updated
Mar 03, 2022
Fix the crash report generator and add a minidump generator alongside it.
!9
· created
Feb 18, 2022
by
Dreamy Cecil
Merged
updated
Feb 20, 2022
Fix forced texture clamping on skeletal meshes in fog/haze.
!8
· created
Feb 17, 2022
by
Dreamy Cecil
Merged
updated
Feb 17, 2022
CModelInstance creation by parsing both SMC and BMC files.
!7
· created
Dec 03, 2021
by
Dreamy Cecil
Merged
updated
Dec 03, 2021
Fix the spelling of the word "collision" in code.
!6
· created
Oct 21, 2021
by
Dreamy Cecil
Merged
updated
Oct 21, 2021
Engine: Add function for ECL substitution upon map opening.
!5
· created
Oct 14, 2021
by
Dreamy Cecil
Merged
updated
Oct 14, 2021
Engine/Terrain formatting fixes
!4
· created
Dec 10, 2018
by
Tin Kesaro
Code quality improvements vol. 1.
To Do
code-quality
Merged
Approved
updated
Dec 17, 2018
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