[minor bug] Missing Gilmenor's first dialogue lines
When releasing Gilmenor from a cage the player is constantly pushing "move" into the cage to crush it - and it needs a lot of hits, so the player would usually just start pushing repeatedly. But when the cage is broken, the dialogue with Gilmenor starts immediately - and repeated key strokes result in quickly advancing the first lines of the dialogue before the player realizes that the cage is already done and he/she should stop mashing the key.