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<td><i>What are "Anchors"?</i></td>
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<td>Anchors, also called Planar Anchors, look like floating nether crystals, with the word ANCHOR above it.<br> Each anchor connects the player to all other <i>public</i> Anchors. <p> Anchors have a public, private, whitelist, and blacklist setting. Public Anchors allow everyone to teleport to it. <br> Private Anchors allow only the owner able to teleport to it.<br>Whitelist Anchors allow the owner of the anchor to add friends to the list, but only the owner, and the additional friends, can use the Anchor. <br>Blacklist allows everyone except the persons on the list access to Teleport. <p> Anchors may also be set to "Attunment required" which means that only player which have discovered, and clicked-on, the Anchor, may use the Anchor. This is a way to add RPG elements to the town, or a way to allow players to use the anchor without the owner needing to whitelist the player.<p>Player anchors cost money, per distance traveled, to visit. Server Anchors are free, unless it is for a special event.</td>
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<td>Anchors, also called Planar Anchors, look like floating nether crystals, with the word, "Anchor," and an Anchor name, above it.<br> Each anchor connects the player to all other <i>public</i> Anchors. <p> Anchors have a public, private, whitelist, and blacklist setting. Public Anchors allow everyone to teleport to it. <br> Private Anchors allow only the owner able to teleport to it.<br>Whitelist Anchors allow the owner of the anchor to add friends to the list, but only the owner, and the additional friends, can use the Anchor. <br>Blacklist allows everyone except the persons on the list access to Teleport. <p> Anchors may also be set to "Attunment required" which means that only player which have discovered, and clicked-on, the Anchor, may use the Anchor. This is a way to add RPG elements to the town, or a way to allow players to use the anchor without the owner needing to whitelist the player.<p>Player anchors cost money, per distance traveled, to visit. Server Anchors are free, unless it is for a special event.</td>
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<td><i>What are Foci (singular: Focus)?</i></td>
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<td><i>Coming soon:</i> Each player may have one Focus which is able to be "attuned" to a single Anchor. The player's Focus allows travel to the Anchor, to which it is attuned, from anywhere. It has a cooldown of 30 minutes, but has unlimited uses. The Focus can be lost on death, and must be re-made, in the event that it is lost.</td>
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<td> Each player may have one Focus which is able to be "attuned" to a single Anchor, at a time. The player's Focus allows travel to the Anchor, to which it is attuned, from anywhere. It has a cooldown of 30 minutes, but has unlimited uses. It can be re-attuned to any new Anchor to which the player has access. The Focus can be lost on death, and must be re-made, in the event that it is lost.</td>
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<td><i>What are Telepads?</td>
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