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Add shader for basic textured objects

Rahul Sharma requested to merge implement-shader-for-basic-textured-object into master

This implements a basic shader for simple textured objects which don't need a diffuse map (i.e. 2D textures). This shader does not utilise lighting at all, it is designed to be very basic and intended to be used to represent 2D sprites in games.

Screenshot_2021-04-24_201257

Edited by Rahul Sharma

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