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Draft: Gamepad GUI Control

Progress video as of March 8th, 2021.

There is currently a known crash with the inventory menu highlighting, it isn't advisable to play on this branch until this is resolved.

Supports the original XBOX gamepad controls in GUI menus.

WIP - Not all menus are currently implemented. You will need to experiment or read the commit log to determine which menus are. This merge request will be rebased on master as I work on it so playing from this branch shouldn't make you miss out on new features.

Currently the XBOX GUI is not available, this means that though controls will work the same as the XBOX console, you will not have visible instructions on which buttons do what.

IMPORTANT

Some actions may be inaccessible without using the mouse cursor while the system is being built. Use the left thumb stick to toggle the mouse cursor on or off. It will be disabled by default when you start OpenMW. In order to use the gamepad GUI controls to their fullest potential, you must have the cursor off.

The cursor's state is persistent throughout menus, and will automatically turn on if the mouse is moved.

View commit log for a detailed list of menus being worked on.

Edited by Perry Hugh

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