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Loads statics before actors II (#5379)

Frederic Chardon requested to merge fr3dz10/openmw:staticsload into master

Some actors are supposed to spawn on a static object that belong to an adjacent cell. Since actors can be active in 3x3 grid around the player, we need to first load all statics in a 5x5 grid around the player.

Split load and unloading in 2 phases.

Edited by Frederic Chardon

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