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Magic projectile onhit handler
Closes #9265
Adds a Projectiles interface
Moves magic projectile hit handling to Lua
I did some exploratory work for weapon projectiles and opted not to include weapon projectiles in this initial projectiles MR, due to the added complexity (it is more complex than magic projectiles). However i plan to follow up this MR with weapon projectiles once this and !5476 (merged) are merged
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