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Get OSG to tell us the plugin filenames it's going to use

That way, we don't have issues like the checker getting false positives when the right plugins are present for the wrong OSG version or build config, or false negatives when we've generated the wrong filenames.

This should fix the issues with Windows Debug builds that @elsid and @uramer noticed as it was only looking for the Release versions of the plugins.

Edited by jvoisin

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