Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
Changes:
- Fixed bug in worldmodel.cpp: this and this branches never worked because
getESMCellByNamethrows an exception. - Refactoring of teleporting implementation in
mwlua/objectbindings.cppthat has allowed to simplify code inworldmodel.cpp. - Fixed bug in implementation of Lua command
obj:moveInto:world.createObject(id):moveTo(inventory)produced disabled objects that are visible in inventory, but can not be droped to the ground.