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Lua raycasting

Petr Mikheev requested to merge ptmikheev/openmw:lua_raycasting into master
  1. Added Lua bindings for raycasting (resolves #6098 (closed)).
  2. Support passing Lua callbacks to C++ code. Needed for UI and for async API calls. It is grouped in one MR with raycasting because raycasting is a potential use case for callbacks (see commented code in nearbybindigs.cpp).
Edited by Petr Mikheev

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