Unexpected crash in The Plaza Brindisi Dorom during battle
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Describe the issue as detailed as you can. Below is a list of questions that should be answered in the description (if they apply).
- Is the problem OpenMW specific or does it also happen in vanilla Morrowind? Only in OpenMW, as far as I'm aware
- What is your operating system? Windows 11 Pro
- What version of OpenMW are you using? If you used a bleeding edge build, state the exact revision used. OpenMW development (3380b806)
- What version of Morrowind are you using (i.e. retail CD or Steam)? What addons (Tribunal, Bloodmoon) do you have installed? What language is your Morrowind install? Steam, English only.
- Do you use any mods? If so, does the problem also occur in a clean vanilla install without any mods? Yes, I'm unsure if this issue can occur without them too.
- What are the exact steps to reproduce the problem? I engaged in battle with the fabricants in The Plaza Brindisi Dorom. When too many sounds played at once, the game crashed. Strangely, it only happened once.
- What did you expect to happen? What happened instead? It shouldn't have crashed.
- Are there any error messages in your
openmw.log
file? If you're not an OpenMW team member, it's best to upload it. Yes, there are. Please find attached file. - What settings do you use? If you're not an OpenMW team member, it's best to upload your
settings.cfg
. Please find attached file. - Where is the in-game location this problem can be observed? Avoid vague statements such as "west of town X". Instead, open the console (
`
key by default, the key above Tab), click on the problematic object, then use the betacomment (bc
) instruction to get useful information about the object that you can copy and paste into the bugreport: The Plaza Brindisi Dorom