Crashed after reload, died from fatigue dash
If you're reporting an issue specific to a fork, e.g. TES3MP for multiplayer or OpenMW-VR for OpenXR VR, please report it to that fork's author instead of here.
If you're reporting an issue specific to an open merge request, the comments for the merge request are probably a good place to report.
Describe the issue as detailed as you can. Below is a list of questions that should be answered in the description (if they apply).
- Is the problem OpenMW specific or does it also happen in vanilla Morrowind? OpenMW Specific
- What is your operating system? Win 11 Build 22631
- What version of OpenMW are you using? If you used a bleeding edge build, state the exact revision used. OpenMW development (82bc6674)
- What version of Morrowind are you using (i.e. retail CD or Steam)? What addons (Tribunal, Bloodmoon) do you have installed? What language is your Morrowind install? GOG, Tribunal+Bloodmoon, English
- Do you use any mods? If so, does the problem also occur in a clean vanilla install without any mods? Yes (Total Overhaul modlist), no
- What are the exact steps to reproduce the problem? Randomly crashed after trying to reload, died from low fatigue dash
- What did you expect to happen? What happened instead? To not crash on reload, I crashed
- Are there any error messages in your
openmw.log
file? If you're not an OpenMW team member, it's best to upload it. - What settings do you use? If you're not an OpenMW team member, it's best to upload your
settings.cfg
. - Where is the in-game location this problem can be observed? Avoid vague statements such as "west of town X". Instead, open the console (
`
key by default, the key above Tab), click on the problematic object, then use the betacomment (bc
) instruction to get useful information about the object that you can copy and paste into the bugreport: It was directly outside of Thelas Ancestral Tomb openmw-crash.dmp